03 March 2007

DKL Level 3-3 (wonder what that tastes like?)

We answer your letters and discuss the issues you brought up this week with a high degree of intelligence and maturity.

Let's just say the letters this week were... intereting to say the least.

There was however, a good question about our Slamdance broadcast and how listeners can get invovled. More questions like those, please. Though the other ones... they make us giggle, too.

We also discuss the ongoing challenge. Remember, there's a free t-shirt at stake! We want to give away our first piece of swag! Help us do that!

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22 February 2007

DKL Level 2-1 Slamdance Commentary

Today: thoughts on the Slamdance Guerilla Games Post-Mortem we aired yesterday.

We're on tape delay this week owing to being a little late getting the go-ahead to air the conversation we taped at the forum, so apologies for that. We'll be catching back up in no time at all!

In this episode, Jesse, Mike, Scott, and Matt all voice some of their thoughts and opinions on the issues discussed, including the responsibilities of game creators dealing with serious and possibly objectionable issues, and the responsibilities of festival runners when dealing with these things. Mike (who joins the host lineup) also briefly outlines his visit to DICE and a moment of atonement with Sid Meier.

We also throw out a quite serious invitation to Slamdance's Peter Baxter (who regretably could not attend the forum at the last minute) to come on the show. It's our opinion that the guest lineup that night could definitely have been firing squad for Peter, and we believe he ought to be able to have his say in a neutral forum. Peter, if you'd like to come on the show, we'd love to have you.

Meanwhile, check out what we have to say.

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21 February 2007

Special Edition: Slamdance Guerilla Games

We bring you coverage from the Slamdance Guerilla Games Competition Post-mortem in the wake of the Super Columbine Massacre RPG! fiasco. It was a well-attended event with good discussion of some of the key issues raised as the result and we're pleased to bring you a large chunk of that talk.

Featured panelists:
Danny LeDonne (Super Columbine Massacre RPG), Sam Roberts (Slamdance Festival), Kellee Santiago and Jenova Chen (flOw, thatgamecompany), Tracy Fullerton (USC EA Game Innovation Lab), and Peter Brinson (Waco Resurrection).

Also heard on this track: Julian Bleecker, Peggy Weil, and someone you already know from DKL


We also regret that this is a little late this week - we wanted to make sure we had a sign-off from everyone you hear on the recording. The usual show and commentary will go up later today.

write to letters AT deekayel.com if you've got something to say about what you hear.

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